﻿using Microsoft.Xna.Framework;

namespace HumanElement.Xna
{
    public interface IStage
    {
        /// <summary>
        /// Gets the root.
        /// </summary>
        /// <value>The root.</value>
        IPosition Root { get; }

        /// <summary>
        /// Gets the bounding box.
        /// </summary>
        /// <value>The bounding box.</value>
        BoundingBox StageBounds { get; }


    }

    //public interface I
}